![]() To date, this is the most recent GT title and the only one on PS4. GT5 and GT6 were below par by Polyphony’s very high standards, but GT Sport marked a shift in emphasis and rejuvenated the GT series. Multiplayer (when it worked) was impressive, as was the handling model. The biggest thing than GT5 brought to the table was arguably its track creator, something that many series have failed to replicate since. ![]() It was impressive how many cars and how many circuits were included in GT5, but Polyphony bit off way more than they could chew. However, if you were in one of the 850 Standard Cars, you were driving GT4 on PS3. If you were driving one of the game’s 275 Premium Cars, nothing else in racing could match it. CRACKS BEGINNING TO SHOW: GT5 started the downward spiral of the series Like GT6, this is far from a bad game, but it felt like a remastered GT4. GT5 was the first Gran Turismo on PS3 and also the first where Forza Motorsport overtook the series. Gran Turismo 5’s long and troubled development had us worried at the time and parallels can already be drawn between it and GT7 in this regard. ![]() This is a long way from a bad game, though, but it doesn’t cater to every crowd. This was a huge missed opportunity for Polyphony, and it reflected in the sales, being the worst-performing GT commercially. The graphics were cutting-edge on PS3, but the PS4 was released months earlier and we never got an upgrade to the new system.
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